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Old 10-23-2010, 07:41 AM   #1
Ben_Maxwell
 
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Why can I not have an option to not allow Players to spectate me? How difficult would this be to implement and what would be the repercussions?


How does everyone feel regarding the fact your enemy spectates you after they die?

A few people might like it as they can quickly taunt before the camera switches to a member of there own team.

I for one hate this exploit and yes I feel it is an exploit, especially for the commando .... people should work out where I am shooting from on there own not because I scored a hit and the game told them where I was .....

Until the devs put in an option, whether you allow enemies to spectate you briefly after you kill them or not. I personally am not going to play commando ever again.

I feel cheated by the game, as if the large tracer rounds aren't signal enough to give away my position, the fact they can see me when they die, which also gives away my position I feel is an exploit, and so I feel cheated and until I am given the option to eliminate this, what is the point in ever playing commando? Especially as you can't pack up your claymore and move somewhere else after a successful hit ....

Anyway sorry for the rant and feel free to flame ..

Kind regards,

Ben

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Originally Posted by Ben_Maxwell View Post
Infact let me break down my points so its easier to read.

1) Why should the game tell you where I am via kill cam? Do Players need the extra help? Would it not make the game more interesting and challenging for you to find me on your own? Would it not be more rewarding when you kill me?

2) The Commando already has "tracer" Rounds (the big line after each shot) to help Players locate them .... is this not enough?

3) The Claymore can't be moved once set .... this is the most ridiculous aspect of the commando, if the Kill cam gives away his position. If you are an adequate SL you can avoid the Claymore quite easily. The fact that once Kill cam gives away your position and you can not move your claymore, makes it as though the game is specifically trying to make the commando die ... after all they are vulnerable in scope mode.

4) How do people feel if there was an option allowing people to spectate you when you kill them or not? Really this would not affect the game, I would simply click no and then after each successfull kill, you would have to find me on your own, or by working as a team. Why can this not be implemented?

5) Sniper is difficult enough for me to play, with a very high ping and an average computer. To not have kill cam for me, would make an adequate difference for me to state "I don't want kill cam"! and would make the game more enjoyable.

Hope this helps.

Last edited by Ben_Maxwell : 10-24-2010 at 04:41 AM.
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Old 10-23-2010, 08:07 AM   #2
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would be cool if they only showed your face or somthing
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Old 10-23-2010, 08:14 AM   #3
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I don't think its a big deal...most shooter games have a kill cam, and honestly its not like the maps are that big in SGR.
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Old 10-23-2010, 08:23 AM   #4
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In most game i hate kill cams, especially if im a sniper. But in SGR its so fast pace and you dont stay in the same place for long. And I don't play sniper that often.
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Old 10-23-2010, 08:42 AM   #5
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the sniper has a tracer from its round wish u can see

and most people know when your on leonops you are on middle level just out side the stairs to the right if looking from sl side with a claymore right in the corner so then u can run away through the shield again

lol kill cam is cool so then u can see me and others but manily ninja on your face moving up and down.. *cant say the word but i fancy a cup of tea now*

lol its cos u mainly play sci and dont know the true awesomeness of the sniper , you havnt become 1 win your rifle... most of the good snipers in the game dont need to hide in dark places moaning about kill cam..
we run start to them no coping ftw laying are claymore in the best place to unmask ashraks or kill a few jaffa... then cope across the map and help are team on the other side b4 we do it all again.. snipers ftw..
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Old 10-23-2010, 08:44 AM   #6
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anyway enjoy playin sci but dont moan when u go borin cos your aimbot does it all for u or u mite like playing a nurse i dont know but have fun ..
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Old 10-23-2010, 09:27 AM   #7
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Ha Ha Nova needs the extra help Kill Cam provides

Seriously though do people need that extra help or can you not go and look for yourselves where the sniper is?
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Old 10-23-2010, 09:34 AM   #8
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and where did i say i need to use the kill cam.. normaly its the other people dieing and if i do die its cos i have run into where ever you guys are campin..
i want them to keep kill cam so U can see us do something to u once will kill you

anyone for tea
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Old 10-23-2010, 09:35 AM   #9
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LOL Nova I was joking!

However I did say the devs should give people an option to whether an enemy see's you when they die via kill cam
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Old 10-23-2010, 09:38 AM   #10
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see that i would have to agree

i would turn it off personly cos ninja has made a rash on my dead face
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Old 10-23-2010, 09:47 AM   #11
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I play commando frequently this option doesn't bother me at all... I like that they see me and that they come to where i am makes the game fun.
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Old 10-23-2010, 12:25 PM   #12
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This does not bother me at all. I played Commando a lot before the ping restricted me. But I still don't mind. As for an exploit, I think not.
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Old 10-23-2010, 07:27 PM   #13
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Quote:
Originally Posted by Ben_Maxwell View Post
I feel cheated by the game, as if the large tracer rounds aren't signal enough to give away my position, the fact they can see me when they die, which also gives away my position I feel is an exploit, and so I feel cheated and until I am given the option to eliminate this, what is the point in ever playing commando? Especially as you can't pack up your claymore and move somewhere else after a successful hit ....
So, do I take this to mean that:

In order for you to not feel cheated, you expect to be able to stay in one place, for as long as possible, racking up all the kills you can, without anyone bringing any real combat to you?

I can't speak for Seros, but i would like to believe that sometimes, when he snipes me three times in a row, because I keep coming back, bringing the fight right up in his grill, that...that's one of the things that makes this game entertaining.

So, I have to say that until we get some different map layouts, if we ever do, you'll not get the "full sniper experience" out of SGR. It sounds to me that you're looking for a different game entirely.

Maybe you should play sci exclusively. Maybe a protective halo of green mist can be the security blanket you need to help you not feel so cheated by this game.

Good luck with that.
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Old 10-23-2010, 10:22 PM   #14
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@ clark.
Indeed.. And as realzz would say PEST!!!!. Its fun i do not mind it at all.
Usually i expect to see ya charging back Flash Nades and all LOL...Just enough time for me to reposition my clay haha..
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Old 10-24-2010, 03:23 AM   #15
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I must say I am surprised by many Players as you haven't read my original post carefully nor responded to any of the points I made ...

I can only hope the Devs respond more carefully and answer in depth to the issues raised.
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Old 10-24-2010, 03:33 AM   #16
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Infact let me break down my points so its easier to read.

1) Why should the game tell you where I am via kill cam? Do Players need the extra help? Would it not make the game more interesting and challenging for you to find me on your own? Would it not be more rewarding when you kill me?

2) The Commando already has "tracer" Rounds (the big line after each shot) to help Players locate them .... is this not enough?

3) The Claymore can't be moved once set .... this is the most ridiculous aspect of the commando, if the Kill cam gives away his position. If you are an adequate SL you can avoid the Claymore quite easily. The fact that once Kill cam gives away your position and you can not move your claymore, makes it as though the game is specifically trying to make the commando die ... after all they are vulnerable in scope mode.

4) How do people feel if there was an option allowing people to spectate you when you kill them or not? Really this would not affect the game, I would simply click no and then after each successfull kill, you would have to find me on your own, or by working as a team. Why can this not be implemented?

5) Sniper is difficult enough for me to play, with a very high ping and an average computer. To not have kill cam for me, would make an adequate difference for me to state "I don't want kill cam"! and would make the game more enjoyable.

Hope this helps.
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Old 10-24-2010, 03:45 AM   #17
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Quote:
Originally Posted by Ben_Maxwell View Post
How does everyone feel regarding the fact your enemy spectates you after they die?

A few people might like it as they can quickly taunt before the camera switches to a member of there own team.

I for one hate this exploit and yes I feel it is an exploit, especially for the commando .... people should work out where I am shooting from on there own not because I scored a hit and the game told them where I was .....

Until the devs put in an option, whether you allow enemies to spectate you briefly after you kill them or not. I personally am not going to play commando ever again.

I feel cheated by the game, as if the large tracer rounds aren't signal enough to give away my position, the fact they can see me when they die, which also gives away my position I feel is an exploit, and so I feel cheated and until I am given the option to eliminate this, what is the point in ever playing commando? Especially as you can't pack up your claymore and move somewhere else after a successful hit ....

Anyway sorry for the rant and feel free to flame ..

Kind regards,

Ben
Ben I really have no idea what you are complaining about? The fact is in nearly every single commercial online first/third person shooter there is a killcam.
The killcam is roughly short and nothing to much to worry about. I have heard no complaint about it unless it is the people who love to set up camp on the Amarna stairs or at the SGC gate room.

Most of what you are saying is and to be blunt is
You are making excuses due to lack of skill.

Now I am far from the best player in the game, but to claim that using a killcam is an exploit you must have issues.

You should not make excuses for why you die you should learn from them to become a better player. For example I could hardly get anymore then 4 or 5 kills at the start and now I can get 10+kills as a Jaffa .
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Old 10-24-2010, 03:56 AM   #18
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Seriously .... seriously I broke my points down and Aaron you of all people can't even be bothered to address each one ??? Fine then, I'll go play a "real" TPS like GLOBAL AGENDA!

Apologies for rant but come on please, I made the effort to break my points down, the least you could do instead of flaming is answer point for point ...

Edit: I appreciate honest input and anything which is a proper counter point to my points raised. Saying a person has lack of skill etc is "Flaming" am frankly I am surprised at you!
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Old 10-24-2010, 04:02 AM   #19
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Quote:
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Seriously .... seriously I broke my points down and Aaron you of all people can't even be bothered to address each one ??? Fine then, I'll go play a "real" TPS like GLOBAL AGENDA!

Apologies for rant but come on please, I made the effort to break my points down, the least you could do instead of flaming is answer point for point ...

Edit: I appreciate honest input and anything which is a proper counter point to my points raised. Saying a person has lack of skill etc is "Flaming" am frankly I am surprised at you!
Global Agenda a real TPS...... What planet do you live on? I played that game and it is an all right TPS but not a "real" TPS since it is a hybrid MMORPGTPS.

Frankly I doubt that was flaming I was pointing out the fact you are making excuses for doing poorly and frankly your points where should you whine even more hence why I ignored them.

Ben you cannot complain about flaming because as you said.

"and feel free to flame .." in your original post.
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Old 10-24-2010, 04:13 AM   #20
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Tell that to the millions who play it, PvP on GA is much tougher and intense period, you might not even last 10 seconds if you are with an unco-ordinated team.

As for making "excuses" they are valid reasons, such as why are Commando's not able to place Claymores on Grating in the SGC Map or the fact they were able to Place a Claymore infront of the event horizon, which I reported and the Devs fixed ... just because a Player reports these things doesn't mean that there isn't an issue which needs to be dealt with, you can't always class it to lack of skill etc, so if you are not going to take this thread seriously, please troll else where thank you.

Secondly, why is there a Kill cam in the first place? What is its reason to be in game? I feel Players have to "work for there meal" so to speak, do you not believe this to?

Edit: I did state feel free to flame, just hadn't realised how strongly I felt on the subject, when I made the original post, so I concede that point, although I would appreciate a "proper" answer to help me understand why it is there and how other people cope with the issues raised etc, thank you.
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Old 10-24-2010, 04:26 AM   #21
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Quote:
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Tell that to the millions who play it, PvP on GA is much tougher and intense period, you might not even last 10 seconds if you are with an unco-ordinated team.

As for making "excuses" they are valid reasons, such as why are Commando's not able to place Claymores on Grating in the SGC Map or the fact they were able to Place a Claymore infront of the event horizon, which I reported and the Devs fixed ... just because a Player reports these things doesn't mean that there isn't an issue which needs to be dealt with, you can't always class it to lack of skill etc, so if you are not going to take this thread seriously, please troll else where thank you.

Secondly, why is there a Kill cam in the first place? What is its reason to be in game? I feel Players have to "work for there meal" so to speak, do you not believe this to?

Edit: I did state feel free to flame, just hadn't realised how strongly I felt on the subject, when I made the original post, so I concede that point, although I would appreciate a "proper" answer to help me understand why it is there and how other people cope with the issues raised etc, thank you.
I would like to point out that Global Agenda decided to dump its pay to play model to get more people.

You are not the only one who reported the claymore (mine) issue on the grating (funny thing is that fix broke the AOE. So technically we should blame you for that ). You where also not the only one to voice concerns about the claymore (mine) on the SGC gate ramp. I really hope you aren't claiming your claiming isn't why these where changed.

The kill cam argument is a pointless as I have said nearly every major online shooter has one. The kill cam on SGR is pretty poor really just shows the person who killed you for < 5 seconds.

I would like to add that I have seen no one else here on the forums about the killcam.
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Old 10-24-2010, 04:28 AM   #22
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WOW
@#1 - kill cam dont show people where u are,it dont show a massive red spot on the map saying ben is here.. if you use your brain, quickly look at a wall or floor so then they dont know see if your that paraniod, and when it comes to reward on killing you, well join a battle dont run back into your spawn shields like you do over and over again then qq about it sayin its unfair that we are stopping you from campin on leonops on middle level on the right side of your spawn with the claymore in the corner.....

#2 - no mate we need kill cam aswell lol well learn the 1 SHOT 1 KILL then they dont ever see the tracer comin

#3 - learn to place your claymore some place people go .. like near where a battle is gonna happen , placeing it in your camp site away from anyone is pointless no wonder u want to move it, personly mine goes of atleast 5 seconds after i place it EVERYTIME, maybe cos i place them in the right place and use them for my teams benafit .. not in a corner where noone goes cos there is no battle..

#4 - lol not being funny but i would turn it off so i dont see who killed me cos like i said ninja and his cups of tea make me laugh and put me of my game, but what your going on about .. did you kill me as sniper no was it kill cam that showed me.. no.. it was noticing u wasnt ever in any battles so i knew u was hiding and setting up a camp site and well i found u start away just lookin across the map.. it aint hard finding people on leonops when u know the maps and all you do is THINK.. IF I WAS A NOOB WHERE WOULD I BE??? near the spawn shields now battle takes place mainlyupstairs so ill look on middle level.. OH AND LOOK a useless claymore bang thats gone and some sniper running into his spawn shields... so i tell people where u are as u keep doing it and well you have to find another PLACE 2 CAMP, why dont u be apart of your team and help them ... instead of hiding away

#5 - sniper is not hard, i play with a ping of 210 and im a 3 star, thats because i go into battles , i become 1 with my rifle, my claymore is always in a diffenet place every 20 seconds even though i maybe still in the same place cos i know some jaffa or gaould will be comin to seek revenge and yes thats what i want... BANG GO CLAYMORE I TURN I SHOOT MAY HAVE TO SHOOT AGAIN, but 7 out of 10 times they see me make a cup of tea

YOU just need to learn to play 4 the team and stop hidin and get some skill, it like i was killing a newbie whos campin in the same place over and over thats why i stoped comin to kill you cos why get 1 when i can get 3 in a battle..

BEN IF YOU WANT TO CAMP GO BUY A TENT AND GO INTO THE WOODS

and its only u thats moaning about kill cam so i would say its you mate, due to the fact you think it will help us finding your camp site, but its not

its your camp fire... i can smell them for miles... cos its a diffenet smell to gg battles of jaffa and soldier , brave snipers and the smell of healin
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Old 10-24-2010, 04:33 AM   #23
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not being funny now but go and play them other games mate if sgr is so bad

your cheapness ingame , and lack of skill is getting you PWNED

NOT KILLCAM
NOT TRACERS

so as them other games are SO much tougher and intense period, you might not even last 10 seconds

BYE

10 sec lol why dont they have spawn shield for u to go and hide behind..
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Old 10-24-2010, 04:35 AM   #24
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Okay rebuttal.

1) Yes they did just like SGR, has it worked for SGR as well as it has for GA?

2) I am sure that when I raised them it helped point it out to the Devs yes? Can ordinary Players not help contribute to the development of the game? Just like when I reported FOV exploits?

I will adress point 4 first.

4) Not every player who owns SGR comes on these forums, infact it is probably only a tiny percentage.

Now point 3.

3) I hate to play this card, but if people refuse to listen to the points as mention above, then I will state.

Spectating is open to Abuse.

Player A has a grudge against Player B, so Player A follows Player B into every match and spectates Player B. Player A then gives away Player B's position and Player B is constantly harrassed, Player A keeps spectating and keeps aiding the enemy, Player B then quits the game ....

If you don't feel my points raised above are valid, then the fact that spectating in SGR can be abused could be a valid enough reason to allow an option for Players to decide whether they want Players to spectate them?

Seriously Aaron, why can I not have an option to not allow Players to spectate me? How difficult would this be to implement and what would be the repercussions?

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Old 10-24-2010, 04:52 AM   #25
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Quote:
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Okay rebuttal.

1) Yes they did just like SGR, has it worked for SGR as well as it has for GA?
How can that make sense. You can't really argue if it is working for SGR in comparison to GA. Due to the fact GA is advertised a lot more then SGR. Ultimately this is of course down to money and the court case which is preventing them from advertising.

2) I am sure that when I raised them it helped point it out to the Devs yes? Can ordinary Players not help contribute to the development of the game? Just like when I reported FOV exploits?
I don't get what you mean by "ordinary people"? Are you stating you are above others or something?

I will adress point 4 first.

4) Not every player who owns SGR comes on these forums, infact it is probably only a tiny percentage.
Well I would say if they had an opinion to voice they would naturally come to the forums due to common sense.

Now point 3.

3) I hate to play this card, but if people refuse to listen to the points as mention above, then I will state.

Spectating is open to Abuse.

Player A has a grudge against Player B, so Player A follows Player B into every match and spectates Player B. Player A then gives away Player B's position and Player B is constantly harrassed, Player A keeps spectating and keeps aiding the enemy, Player B then quits the game ....
This scenario can not happen due to the fact that if bothe players are on opposite teams then Player A cannot spectate Player B unless Player B kills Player A and so player A can see Player B for <5-10 seconds.

If you don't feel my points raised above are valid, then the fact that spectating in SGR can be abused could be a valid enough reason to allow an option for Players to decide whether they want Players to spectate them?

Look you can only spec your own team for a protracted period of time and you can only spec the person who killed you for about 5 seconds.
Seriously Aaron, why can I not have an option to not allow Players to spectate me? How difficult would this be to implement and what would be the repercussions?
But then that gives you an unfair advantage over everyone else.
Look mate I'm being kind here I don't see any reason for spectating to be removed at all. Maybe DCG might release a gametype that doesn't allow it or maybe it is simply the limitations they have we don't know.
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Cheyenne Mountain EntertainmentTM is a trademark or registered trademark of Cheyenne Mountain Entertainment, Inc. in the U.S. and/or other countries. Stargate SG-1, STARGATE ATLANTIS, and STARGATE WORLDS are trademarks of Metro-Goldwyn-Mayer Studios, Inc. All rights reserved. All other trademarks or tradenames are the property of their respective owners. Statements herein concerning future events and developments and the Company's expectations, beliefs, plans and estimates constitute forward-looking information that involves risks and uncertainties. Cheyenne's actual results could differ materially from those indicated by the forward-looking information.

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