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Old 10-20-2010, 12:54 PM   #176
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Greetings,

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Old 10-25-2010, 04:50 AM   #177
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Dang! Looks like I lost my stats during my break :'(
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Old 10-25-2010, 05:36 AM   #178
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Quote:
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Dang! Looks like I lost my stats during my break :'(
thats not all you lost...
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Old 10-25-2010, 05:55 AM   #179
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hey realz, just wondering whats going on with Armana-Temple & the Hara Kesh Heal stats;

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Old 10-25-2010, 06:04 AM   #180
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lol where have u been... everyone knows its a bug, but your stats still get registered
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Old 10-25-2010, 07:42 AM   #181
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Originally Posted by _archaon View Post
hey realz, just wondering whats going on with Armana-Temple & the Hara Kesh Heal stats;

[Image automatically removed, click here for image]
Amarna time is frozen; if you haven't played Amarna before a certain unknown date, time has frozen. W/L have frozen for Amarna on another date, presumably close to the time warp. Please speak to TimeTraveller about this , maybe he can help us out lol. (I can just hear the rallying war cry: "Fix the Time Warp, TM!").

If you'll notice the Hypo Spray is messed up as well. It seems that after the Time Warp, all Hypo Spray stats go to the Kara Kesh.

There's also the matter of Court; it has its own Time Warp problem, more widely known as Time Jumps. A Time Jump results in an instant addition of time to a player's court stats, sometimes *huge* in magnitude (it is theorized "From ... analysis of deep space radar telemetry..." it might have something to do with the stability of the wormhole established and "Time space distortions caused by the black hole" which have been proven to interfere with long range communication and might have an effect on a connecting wormhole, especially with the interference of the master of Leonops.). For many players, this occurs more often, while the primary cause remains unknown.

These bugs are not on my site, but on the stats db.

If your smart, you can calculate your Amarna stats (by subtracting from a bunch of other stuff).
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Old 10-25-2010, 07:44 AM   #182
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Quote:
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Dang! Looks like I lost my stats during my break :'(
No, you probably got it at a bad moment. There is a bug with my site that while updating it might not show some ppl. (Working on it). Refresh for a few mins, and you'll find it. Also u can bookmark ur player page.
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Old 10-25-2010, 10:14 PM   #183
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REALZ!!!!!!!! your site is not adding all my kills.....i notice today when i had 22 kills in 1 match plus other matches and it only added about 20 kills... now i noticed it this morning when i was watching it closely......i am missing a lot of kills!!!!!!!!!!!!!!!!!!!!!!!
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Old 10-25-2010, 11:11 PM   #184
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If your your 'killing' turrets they dont count..
5 kills + 15 turret kill points = 5 kills in your stats
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Old 10-25-2010, 11:12 PM   #185
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sooo then why do they count in the game??
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Old 10-25-2010, 11:27 PM   #186
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They don't count as kills. They do give you a point, but kills are worth 2 points. So destroying turrets is good (for many reasons) but it doesn't count as a kill, on SGRStats OR in-game.
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Old 10-25-2010, 11:57 PM   #187
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in the game yes they do if they didnt then how did i get well over 50 kills in one day and only 20 show up?
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Old 10-26-2010, 04:54 AM   #188
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killing a turret is diffenet to killing someone, so its good that it dont count as a kill,


lol i wont put what i want to put ill tell you in ts later when i see you in there
but lol hahahahaha
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Old 10-26-2010, 12:37 PM   #189
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Quote:
Originally Posted by AmonKahn View Post
They don't count as kills. They do give you a point, but kills are worth 2 points. So destroying turrets is good (for many reasons) but it doesn't count as a kill, on SGRStats OR in-game.
Uhh if you kill a turret you get a kill. Been that way for a while now.

Maybe you only get a kill on the score display and it doesn't count on the statsdb or something?
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Old 10-26-2010, 02:16 PM   #190
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Originally Posted by night_chrono View Post
Uhh if you kill a turret you get a kill. Been that way for a while now.

Maybe you only get a kill on the score display and it doesn't count on the statsdb or something?
I think that's how it works, since they're less points then a normal kill.
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Old 10-26-2010, 10:42 PM   #191
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i have also noticed inconsistency in the kill numbers lately. i had a 1 on 1 and i had 21 kills at the end, but the enemy only had 15 deaths. i figured it must be the half turret kill thing. i say this is not right, i have no idea how i'm actually doing in a match. i thought the turret kill thing was only for points???
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Old 10-27-2010, 06:24 AM   #192
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Turrets counts as a kill in-game.
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Old 10-27-2010, 09:50 AM   #193
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That's just stupid. They should certainly give points, but they shouldn't count as a kill.
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Old 10-27-2010, 10:00 AM   #194
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It makes sense in a way, any SL the turret kills counts for the sci. Turrets do damage so destroying them should count imo
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Old 10-27-2010, 11:17 AM   #195
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I believe they where supposed to count as kills from the beginning but they had an issue that the turrets being "killed"counted towards the sci deaths.
they fixed that so now the turrets count as kills and not deaths.
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Old 10-27-2010, 04:50 PM   #196
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Realz are the stats updating normaly at the moment?
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Old 10-28-2010, 11:14 AM   #197
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Quote:
Originally Posted by seros View Post
I believe they where supposed to count as kills from the beginning but they had an issue that the turrets being "killed"counted towards the sci deaths.
they fixed that so now the turrets count as kills and not deaths.
Seros is correct.

For the record.

Turret Kills = 1 Official Stats Kill and 2 Official Personal Points and 1 Global point.
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Old 11-07-2010, 04:01 PM   #198
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hi realz, can u add me:

username: dmr
id: 6501
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Old 11-07-2010, 09:37 PM   #199
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hi realz, can u add me:

username: dmr
id: 6501
And welcome to TS also i hope ONet has given you voice permission by now.

I'll be tracking your stats closly after your gaming yesterday!
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Old 11-07-2010, 10:28 PM   #200
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Today ive finally made to top scientist in rankings on sgr stats evolved sweet
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