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Old 06-03-2010, 11:09 AM   #1
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Default New Patch

http://forums.stargateworlds.com/showthread.php?t=34853
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Old 06-03-2010, 11:32 AM   #2
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Already translated in French @ http://supernovae.fr !

PS : You can DL it yet ... sic
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Old 06-03-2010, 11:36 AM   #3
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The servers and Patch won't be back up for an hour or so (from the time of this post), thats going off the server down time anouncement!
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Old 06-03-2010, 12:05 PM   #4
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Quote:
Commandos now only have 1 claymore
It takes 2 to bring down a SL player, so I think this is a BAD CALL! BOOOOOOOOOOooooooooooooooo



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Old 06-03-2010, 12:17 PM   #5
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Quote:
Originally Posted by flackjack View Post
It takes 2 to bring down a SL player, so I think this is a BAD CALL! BOOOOOOOOOOooooooooooooooo
Commandos now only have 1 claymore but it will reload in 15 seconds upon detonation.

What you forgot to notice is that commandos now have infinity claymores.
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Old 06-03-2010, 12:39 PM   #6
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Quote:
Originally Posted by Aoloebio View Post
Commandos now only have 1 claymore but it will reload in 15 seconds upon detonation.

What you forgot to notice is that commandos now have infinity claymores.
yeah buy alot of us use 2 to CYA, can it be 15 sec and infinity after both explode?
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Old 06-03-2010, 12:41 PM   #7
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Originally Posted by Aoloebio View Post
Commandos now only have 1 claymore but it will reload in 15 seconds upon detonation.

What you forgot to notice is that commandos now have infinity claymores.
I noticed, I just assumed that the claymores not reloading was a glitch. The problem I see is in 1v1 encounters. With only one claymore a sniper doesn't stand a chance. I just don't see it as a big enough deterrent against people sneaking up on your sniper position. Even with the possibility of infinite reloads, it does no good if you are constantly dieing.

But that is my 2 cents, I will go back to the noise bleed section and keep watching the action
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Old 06-03-2010, 12:49 PM   #8
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correct me if i'm wrong but the whole point of being a sniper is to be away from the action and in a good vantage point.So even if u only have 1 claymore it is enough to alert you to any ashraks around.
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Old 06-03-2010, 12:54 PM   #9
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By the time you heard the explosion it would be too late. The ashrak would have sprinted through the mine and stabbed you in the back.
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Old 06-03-2010, 12:56 PM   #10
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You may be right but more often than not they are thrown in the air if you lay it right. While it may be flawed they are trying and lets not forget it is still a work in progress.You will get this alot before the game is complete.
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Old 06-03-2010, 12:58 PM   #11
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All in all this looks like a great patch!
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Old 06-03-2010, 12:59 PM   #12
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Quote:
Originally Posted by flackjack View Post
I noticed, I just assumed that the claymores not reloading was a glitch.
That was by design till this patch. You only were allow two till you were killed and respawned.
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Old 06-03-2010, 01:01 PM   #13
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Originally Posted by Fumbles View Post
All in all this looks like a great patch!
I agree, it takes care of some top issues like shooting through objects.
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Old 06-03-2010, 01:06 PM   #14
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Ahhh. Tonight is going to be interesting
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Old 06-03-2010, 01:09 PM   #15
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I think Commando should start with 2, and then when BOTH have detonated, have them get 1 every 30 sec, with a max of 1. That would be fair, especially since sometimes 1 claymore is not enough to cover the way to your hiding place.

But I'm really looking forwards to having unlimited grenades as a Jaffa even more blinded SGC...
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Old 06-03-2010, 01:12 PM   #16
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Quote:
Originally Posted by Aszrayel View Post
Ahhh. Tonight is going to be interesting
Asz whats your take on the claymore issue?
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Old 06-03-2010, 01:13 PM   #17
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Quote:
Originally Posted by Maddog View Post
Asz whats your take on the claymore issue?
I can't comment mate.
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Old 06-03-2010, 01:22 PM   #18
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Quote:
Originally Posted by Aszrayel View Post
I can't comment mate.
Opps, sorrys, forgot
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Old 06-03-2010, 01:33 PM   #19
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Hmm to bad I wont be on tonight. Raid night in wow .
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Old 06-03-2010, 01:51 PM   #20
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Quote:
Originally Posted by flackjack View Post
By the time you heard the explosion it would be too late. The ashrak would have sprinted through the mine and stabbed you in the back.
An Ash'rak that is down 75 health by taking a claymore only takes one shot with the sniper rifle to kill (on most maps), with 4 shots before reload i would say you have very good odds against them.
As for being backstabbed, place your claymore a bit farther from yourself to give you more warning time. I'm not sure how much you play SL but, if you get hit by a claymore it reduces your speed slightly, giving you plenty of time to shoot a slowed Ash'rak. Most of the time i find that the only way i fail to kill an Ash'rak that has just taken a claymore is if i either get double teamed or if the Ash'rak backstabs me from the front.
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Old 06-03-2010, 01:51 PM   #21
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There is a huge new bug depends on the delay while shooting and movement...cmon, did u rly test this patch before releasing it?... -_-
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Old 06-03-2010, 01:57 PM   #22
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Originally Posted by B.l.a.c.k. View Post
There is a huge new bug depends on the delay while shooting and movement...cmon, did u rly test this patch before releasing it?... -_-
Hehe Black. Don't take the mik. Spent weeks on it. Please explain your problem? Do us a fraps video with stat net and stat fps and stat memory.

I've just logged into the SGC and not getting a problem with a ping of 192?

So more detail would be very helpfull.
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Old 06-03-2010, 02:06 PM   #23
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I made a vid, sharing it with my members them to see it first what my problem is about...

Im sry for beeing an *** but it makes me disappointed again that a new patch destroys the gameplay on my point of view... -_-
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Old 06-03-2010, 02:25 PM   #24
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Black I suggest you pass the information onto the people who can fix the bugs, not the people that just complain about it.

As to the glitch is this exploitable, and your giving your clan the advantage over everyone else......... (this is sarcasm)

If you find an issue the first thing you should really do is pass it onto the people that can fix it. Passing it around internally for your clan to see it seems a little bit odd, its not as if they can do anything about it, apart from using it as an exploit (if it is exploitable bug).....

I really do wonder sometimes about people when they say they find a bug, and then not try and get it addressed as soon as possible...
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Old 06-03-2010, 02:38 PM   #25
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yeah flash grens 30 sec reload, turret bacon 5 sec -.- Something is going wrong.

maybe black just wanted to say :"haha just want to let you know i know something you dont know, but i will not tell you "
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